
Best Craps Online Casino
5 Basic Strategies
CRAPS STRATEGY #1: Classic Regression.
Goal of Craps:
To make a profit on one hit.
In this strategy, you wait until the shooter has made his/her
point before placing your bets. After the Point is made you
will place two units or $12.00 on both the 6 and 8. After one
hit, you will ask the Dealer to come down one unit on both the
6 & 8.
Results:
You now have a $2.00 profit and can no longer get hurt by the
Seven. In addition, you now have $12.00 working for you. After
another hit, bring down all bets and wait for the roller to
make his/her point or 7 out, then start the process over.
On two hits your net profit is: $21.00. Now depending on how
confident you are, you can come down after the first hit profiting
$14.00 or keep betting on the 6 & 8. If you prefer to keep
your bets riding make sure that both the 6 & 8 are covered.
Behind the Strategy:
There are ten combined ways to make a 6 and 8 and six combined
ways for a seven
CRAPS STRATEGY #2: " Three Point Molly"
Goal:
To have three numbers working for you at all times.
In this strategy you will make a Pass Line bet and two Come
bets.
--Make a Pass Line bet.
--Backup your Pass Line bet with single or double odds.
--Make a Come Line bet.
--Backup each Come Bets with single or double odds (two Come
bets maximum).
--When one of your Come Bets wins, place another Come Bets.
--Continue this process until the shooter makes his/her Point
or Seven-Out.
Behind the Theory:
Each times you make a Come Bet you are protecting your Pass
Line bets and taking advantage of a hot roller.
CRAPS STRATEGY #3: "Anything But Seven"
Goal:
To win on any number thrown except a Seven.
--Don't place any bets on the Don't Pass or Pass Line, but wait
until a point has been established.
--Place two units on 5, 6, & 8.
--Place one unit on the Field.
Results:
This method is a little riskier than the previous strategies,
since your total monetary risk is: $39.00. Therefore, it is
suggested that you remove all bets after three rolls. Should
the shooter hold the dice for at least three rolls, you will
stand to win anything from $15.00-$27.00(more if the numbers
2 or 12 are rolled).
Behind The Strategy:
The average roller rolls the dice 4 to 6 times before rolling
a 7.
CRAPS STRATEGY #4: "68 Play"
-- 1: Dont make a Pass Line or Dont Pass Line bet
rather wait until a POINT is made.
-- 2: Wait till the shooter rolls the dice one more time.
-- 3: PLACE $18.00 on both the 6 & 8 for a total
investment of $36.00
-- 4: Once a 6 or 8 is made ask the dealer for $22.00 inside
-- 5: On the next hit, ask the dealer to take down the 5 and
9
-- 6: Play out the roll for three additional rolls and then
bring down the 6 & 8
The Breakdown:
-- After First Hit you will receive: $21.00
-- Takedown to 22 inside $14.00
-- Your total exposure after the first hit is $1.00. But now
you have $22.00 working for you.
-- The second hit will produce $7.00 plus the return of $10.00
from the take down of 5 and 9
-- With total two hits you have a $16.00 profit and still have
$12.00 working. At this POINT, you can continue
to have the 6 & 8 working or take down your $12.00.
Advice:
If the shooter has not made a 6 or 8 and/or his POINT
by the fourth roll, bring down all bets and wait for the next
shooter. If you feel uncomfortable laying $36.00 you can start
with $24.00. If you feel good about the shooter you may want
to keep the 5 and 9 up for more than one roll.
CRAPS Strategy #5: Regressive/Pressing Methods
One of the biggest mistakes players make is "Pressing"
(letting your winnings ride) their bets too soon. As a general
rule, "Pressing" should only occur after the initial
investment has been recuperated.
-- 1: Wait for the shooter to make his/her POINT
-- 2: PLACE $18.00 on both the 6 & 8
-- 3: After the first hit, ask for $22.00 inside
-- 4: After the second hit, remove the 5 & 9
-- 5: After the third hit, put back the 5 & 9
-- 6: After the fourth hit press the 6 & 8 to $12.00 each
-- 7: After the fifth hit; go to Step #2.
Here Is The Breakdown:
After First Hit you will receive $21.00 and $14.00 from the
takedown to 22 inside. Funds at risk are $1.00.
After Second Hit you will receive $7.00 and $10.00 from removing
the 5 & 9
Total Profits after two hits: $16.00 - Money Working: $12.00
Systems
Martingale system
No betting system can consistently beat casino games of pure chance such as craps, but that does not stop hopeful gamblers believing in them. One of the best known systems is the Martingale in which the player starts by betting $1 and doubles his bet whenever he loses. Upon winning, he starts over at $1. The idea is to realize a net win of $1 after every eventual win. This system fails because the player will either run out of money after having to double his bet several times in a row after a streak of losing bets, or he will be unable to bet the amount dictated by the system because it would exceed the maximum bet allowed by the casino.
Gambler's fallacy
Other systems depend on the gambler's fallacy, which in craps terms is the belief that past dice rolls influence the probabilities of future dice rolls. For example, the gambler's fallacy indicates that a craps player should bet on eleven if an eleven has not appeared or has appeared too often in the last 20 rolls. In reality, each roll of the dice is an independent event, so the probability of rolling an eleven is exactly 1/18 on every roll, even if eleven has not come up in the last 100 rolls, or if eleven has come up 5 times in the last 5 rolls.
Parity hedge system
The parity hedge system is a hoax promulgated by Quatloos. Despite the fact that no such system exists (indeed, it is a mathematical impossibility), several gambling-related web sites have retold the 'parity hedge' story without attribution.
Dice setting or dice control
Another approach is to "set" the dice in a particular orientation, and then throw them in such a manner that they do not tumble randomly. The theory is that the dice will be more likely to show certain numbers. Unlike other systems, this one is mathematically plausible, because if it were possible to alter the probabilities of each outcome, then winning systems could be devised.
Casinos do take steps to prevent this. The dice are required to hit the back wall of the table, which makes controlled spins more difficult. Whether it is possible for human beings to consistently exercise the precise physical control necessitated by the theory is a source of controversy. A small but dedicated community of controlled shooters maintain records and claim proof of dice influencing in casino conditions. Frank Scoblete, Stanford Wong and Jerry L. Patterson, authors of books that feature dice control techniques, believe that it is possible to alter the odds in the player's favor by dice control.
Chris Pawlicki, a mechanical engineer who (under the pseudonym "Sharpshooter") wrote a book on dice setting called Get The Edge At Craps: How to Control the Dice as a part of the Frank Scoblete "Get the Edge Guides," defined the math and science behind dice control.
In addition, some people offer to teach dice-setting skills for a substantial fee. Currently there has been no independent conclusive evidence that such methods can be successfully applied in a real casino.
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